new potions idea


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Mines Malingerer

Posts: 53

Joined: Sunday, 2nd April 2017, 11:16

Post Wednesday, 24th July 2019, 15:28

new potions idea

Potion of Gigantism and potion of Miniaturization. When quaffed these potions temporarily change the characters size one notch; ie if you are Medium sized and you quaff a potion of Gigantism, you become Large; if you are Medium and quaff a potion of Miniaturization, you become small. Effects are stackable: if desired a player could quaff multiple potions and temporarily become Giant or Tiny. Mostly annoying; occasionally possibly useful.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Wednesday, 24th July 2019, 16:15

Re: new potions idea

FWIW "Size changing abilities" of varying sorts have been suggested in the past, here are some examples:

Both of those are mutations, because if size changes change your ability to equip stuff, that's super annoying if it's temporary (you'd have to carry around extra equipment to swap to, then swap to it, whenever you changed size, which would be a terrible interface)

The actual *effects* of size aren't really very well defined in many cases, and are pretty species-specific, and there are a lot of weird edge cases, some related threads:


So have this be a possibility, *first* we have to define what *exactly* the effects of each size are, what it means to change size, and then we have to decide if it's even rational to have that as a possible temporary thing. I think if it involves any equipment changing then having it be temporary is probably a bad idea, a longer term change like a mutation wouldn't be *as* annoying, but even that would put people in situations that were more annoying than interesting.
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