Halls Hopper
Posts: 60
Joined: Thursday, 25th August 2011, 12:57
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Halls Hopper
Posts: 60
Joined: Thursday, 25th August 2011, 12:57
Tartarus Sorceror
Posts: 1850
Joined: Monday, 20th December 2010, 04:22
Location: Surabaya, Indonesia
Dungeon Master
Posts: 1613
Joined: Thursday, 16th December 2010, 21:54
Halls Hopper
Posts: 60
Joined: Thursday, 25th August 2011, 12:57
Blades Runner
Posts: 546
Joined: Monday, 20th December 2010, 14:25
Tomb Titivator
Posts: 832
Joined: Saturday, 30th July 2011, 00:58
smock wrote:How might one adapt to take advantage of distortion?
And what if it's on a scythe or halbaerd or some other weaker weapon?
KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
bobross419 wrote:Why bother wield identifying weak weapons in the first place?
Halls Hopper
Posts: 60
Joined: Thursday, 25th August 2011, 12:57
minmay wrote:lazorexplosion wrote:It's a bit like if vampiric weapons didn't stop you from wielding them so you sometimes instantly starve to death because you unwittingly wielded one. 'It's balanced because vampiric weapons are powerful!'.
You get a distortion unwield effect by unwielding distorton, not by wielding it, which means you do get a warning.
minmay wrote:lazorexplosion wrote:Clearly to avoid distortion weapon banishment I should stash all glowing weapons until ~clvl20 when I feel like the abyss would be survivable and only then go back to id them by wielding them.
Clearly that would be incredibly stupid play because it would mean using only the crappiest weapons until ~clvl20. Nobody's going to take your complaints seriously if they consist of this nonsense.
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
lazorexplosion wrote:minmay wrote:lazorexplosion wrote:It's a bit like if vampiric weapons didn't stop you from wielding them so you sometimes instantly starve to death because you unwittingly wielded one. 'It's balanced because vampiric weapons are powerful!'.
You get a distortion unwield effect by unwielding distorton, not by wielding it, which means you do get a warning.
Except when you have to unwield it to butcher chunks... Yeah, it's real handy to have a warning then. "Are you sure you want to unwield the distortion weapon, or would you rather starve?"minmay wrote:lazorexplosion wrote:Clearly to avoid distortion weapon banishment I should stash all glowing weapons until ~clvl20 when I feel like the abyss would be survivable and only then go back to id them by wielding them.
Clearly that would be incredibly stupid play because it would mean using only the crappiest weapons until ~clvl20. Nobody's going to take your complaints seriously if they consist of this nonsense.
So reducto ad absurdum you cannot avoid the possibility of fatal banishments caused by unwittingly wielding distortion weapons... That's the freaking point.
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