Proposals: Variable range of sight
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Currently AFAIK every species sees up to the same lengh. Changing this could allow new distinctions between races, and new jewlery/egos, as well as mutations (myopia?).
For now the propoal would simply be to change the source code of the game so it is not a hard-coded number but a per-character number. Subsequently there would need to be discussion of what range each character would get: e.g. the formicid could keep a long-range antennae (where monsters are not defined) with short-range detailed sight.
For now the propoal would simply be to change the source code of the game so it is not a hard-coded number but a per-character number. Subsequently there would need to be discussion of what range each character would get: e.g. the formicid could keep a long-range antennae (where monsters are not defined) with short-range detailed sight.