Sunday, 29th April 2018, 10:31 by Shtopit
Right now, I think that it's a snake biting its tail. We have Ash > we need curses > we need the ID minigame, because otherwise curses would be meaningless for whoever isn't playing with Ash > Ash can have the superpower of free ID.
I think that both the ID game and curses should be removed. Curses made more sense when the game was more simulationist, and so you could starve from them, or the clothing was layered (I seem to remember that it used to be layered and you had to take off the top things to change what you were wearing underneath). The ID game causes only a lot of drop - collect - equip - (potentially read scroll or remove curses) - drop - collect - reequip previous item, because, after a while, useful equipment becomes extremely rare.
Probably, the ID game as-is only makes sense for scrolls and potions. It could be kept for those.
The easiest way would be to make curses an Ash exclusive. Rename "remove curses" to "Ashenzari scroll". Maybe even give the option of converting to Ash when you read one (like when you identify them), to add some variety. Remove the ID minigame, except scrolls and potions. Let Ash auto id scrolls and potions.
I Feel the Need--the Need for Beer
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- duvessa, genericpseudonym, VeryAngryFelid