Give Vp a Status Handle


Although the central place for this kind of discussion is on the CDO wiki, some may find it helpful to discuss potential requests and suggestions here first.

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Vestibule Violator

Posts: 1495

Joined: Saturday, 18th June 2016, 13:57

Post Sunday, 22nd April 2018, 13:57

Give Vp a Status Handle

in the (a)bility menu, give Vp the "choose status" ability. You then choose a status (of the 4 Vp statuses, not of the 8 hunger statuses), and auto-quaff will try to keep you at that status. Whenever you want, you can change your preferred status, or deactivate auto-quaff.

  Code:
Ability - Do what?

f - Set preferred status


  Code:
What status do you wish to keep?

a - Alive
b - Drenched
c - Thirsty
d - Bloodless

q - Deactivate this ability

Press '!' or '?' to toggle between status selection and description.


It should make Vp less burdensome to play.
I Feel the Need--the Need for Beer
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Swamp Slogger

Posts: 174

Joined: Saturday, 16th September 2017, 21:17

Post Monday, 23rd April 2018, 05:25

Re: Give Vp a Status Handle

I personally love this concept. It's only a placebo for the overall problem of having a creature geared off of (possibly) the most hated aspect of the game (food clock), but at least it means you don't have to be doing this yourself.

Another thing I would like is some way to shortcut "rest-healing." Currently, if you are Bloodless and need to heal you have to manually drink X number of potions, then heal, maybe drink another if you estimated wrong, then potentially wait for your satiation to drop BACK down, etc.

I would say that if you are at Bloodless and want to heal, there should be an ability that uses 1-2 blood potions and then auto-rests until healed.

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