Ogre weapon suggestions not updated


Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.

Dungeon Dilettante

Posts: 1

Joined: Thursday, 8th March 2018, 15:37

Post Thursday, 8th March 2018, 15:41

Ogre weapon suggestions not updated

When creating a new character with an Ogre, it is not updated with the new aptitudes, so it still has Mace and Flails as a top choice, and Axes as lower.

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Friday, 9th March 2018, 01:22

Re: Ogre weapon suggestions not updated

Because maces are still the best choice.

For this message the author duvessa has received thanks: 2
nago, RBrandon

Tartarus Sorceror

Posts: 1822

Joined: Thursday, 31st May 2012, 15:45

Post Friday, 9th March 2018, 02:14

Re: Ogre weapon suggestions not updated

What I've wondered is, are Hu, Be, AM, Wz and FE still the only recommended backgrounds for Og, even after its spell aptitudes were all raised?
Won (52). Remaining (15): 5 species: Ba, Fe, Mu, Na, Op; 5 Backgrounds: AM, Wr, Su, AE, Ar; 5 gods: Jiyv, newNem, WJC, newSif, newFedh

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