Spider Stomper
Posts: 200
Joined: Sunday, 11th May 2014, 11:26
Proposal:The Legion from Beyond, god of liberation
The legion is a superior machine army in the faraway world, an army that believes in machine perfection and is organized to save the mortals trapped in weak flesh from death.
The ideal value of the legion is believed to be swift and accurate, and they prefer a blitzkrieg to carry out the war.
The legion does not require worshipers to worship illogically. They will quickly track the mortals, protect the troopers, and send troops to reformation the organism.
Piety
Legion uses the term energy instead of Piety. This number is 0 to 100.
Piety does not increase or decrease through the killing of enemies or exploration.
As the player moving to next map, the friendly trooper is randomly placed in the area, and the number of trooper is proportional to the number of enemys.
When a player finds a trooper, he can gain 10 energy. When the trooper is destroyed, it loses 4 of its energy.
When a player moving to next map, if there is no awake trooper there, he loses half of his energy.
Trooper
Troopers are permanently paralyzed when they are first created.
When a player finds a trooper, the trooper's permanent paralysis debuff disappears.
They are not affected by the recall spell, and can not be moved to another map.
Depending on the player's XL, damage and HP increase, but have very little HP (5 + XL / 2)
Power
Active power damage proportional to XL
(Passive) Force Field
When consuming energy or recalling troopers, create a force field for the player and all troopers.
Buff to ignore any damage. and lasts for 1 turn.
(Active) Raid / cost 5 energy. Short Exh. When energy is low, consumes 10% of HP (warning window).
Teleport to random enemies.
Recall one of the permanent paralysis trooper, and recall the awakened troopers.
When energy is over 50, when troopers are recalled, deal 3x3 damage.
(Active) Laser / cost 15 energy
The player fires a penetrating beam of range 3.
When energy is over 50, troopers fire the laser together. (like a battle sphere).
(Active) Liberation / cost 30 energy
Creates a dimension gate that sucks a 3x3 range at the selected location. Objects adjacent to the dimension gate are constantly subject to damage and change to trooper upon death.
When energy is over 50, range increases to 5x5
Legion mechanism
The key to the mechanism is to break through the risk front.
Players can unite scattered army and quickly attack enemies.
You have to find troopers to unite troops, and the simplest way to find them is to [Raid].
The more boldly the player uses the raid, they ignore the damage through the force field.
You may be able to move around and find troopers, but it will be difficult to Increase the energy in that way.