Slime Squisher
Posts: 369
Joined: Saturday, 3rd September 2011, 18:22
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Slime Squisher
Posts: 369
Joined: Saturday, 3rd September 2011, 18:22
Dungeon Master
Posts: 1531
Joined: Saturday, 5th March 2011, 06:29
Konebred wrote:Maybe some sort of skin that would drop you could use an enchant armor on to make a poison resist cloak, hell it could be +0 I dunno.
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Blades Runner
Posts: 623
Joined: Thursday, 23rd December 2010, 19:17
Konebred wrote: ...that always spawned on level 10-12 that had a guaranteed drop of some sort of entry level poison resist item...
Spider Stomper
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Joined: Monday, 25th April 2011, 20:48
Slime Squisher
Posts: 369
Joined: Saturday, 3rd September 2011, 18:22
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Swamp Slogger
Posts: 155
Joined: Tuesday, 22nd February 2011, 18:24
Curio wrote:Konebred wrote: ...that always spawned on level 10-12 that had a guaranteed drop of some sort of entry level poison resist item...
This is the main problem with your proposal for me.
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Konebred wrote:Eh, I kinda regretted posting this after thinking about it for awhile. I was just venting after my third or 4th character in a row finding like 3 or 4 magic resist rings and not much else. If I was really worried about poison I would roll undead or venom mages. It's just my crappy luck I am frustrated with lol.
Swamp Slogger
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Joined: Sunday, 23rd January 2011, 20:04
Slime Squisher
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Joined: Saturday, 3rd September 2011, 18:22
Abyss Ambulator
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Joined: Sunday, 18th September 2011, 02:11
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