rShatter for octopodes.
Posted: Saturday, 11th November 2017, 14:34
As is long-known, shatter has hidden and very complicated bonus/malus damage multipliers. Quote wiki:
The obvious thing to do would be to have this be a vastly easier formula, like x2 for all positive multipliers, /2 for all resistant monsters. Since that doesn't get much traction, I propose to give the boneless Octopodes rShatter. . Thats assuming that bonelessness is what gives slimes/jellies rShatter.
There is precedent in gargoyles for player species inclusion, and the best part is it makes the table a little more complicated!
Damage ×1.5: Ice beasts, simulacra, and ice statues
Damage ×2: Earth elementals, gargoyles, iron elementals, iron golems, war gargoyles, crystal golems, silver statues, orange crystal statues, Roxanne, skeletons, skeletal warriors, curse skulls, Murray, and petrifying monsters
Damage ×4: Petrified monsters
Damage / 3: Flying monsters, water elementals, and all slimes and jellies.
Insubstantial monsters take no damage from Shatter.
The obvious thing to do would be to have this be a vastly easier formula, like x2 for all positive multipliers, /2 for all resistant monsters. Since that doesn't get much traction, I propose to give the boneless Octopodes rShatter. . Thats assuming that bonelessness is what gives slimes/jellies rShatter.
There is precedent in gargoyles for player species inclusion, and the best part is it makes the table a little more complicated!