Swamp Slogger
Posts: 153
Joined: Wednesday, 4th April 2012, 15:11
Location: Hengelo, Netherlands
FR: Confirm animate dead without corpses
You call on the dead to rise... Nothing appears to happen.
There are no suitable remains in the vicinity!
Edit:
Whoopsie, I should've realized I was poking the piled loot nest
This was meant (mostly) about fat-fingering Animate Dead twice in a row, so I would already be happy if it were to just check for known corpses before letting you cast it:
You can't see (don't know of?) any susceptible corpses within range! (Uze Z to cast anyway.)
- For this message the author rigrig has received thanks: 2
- nago, VeryAngryFelid