Make Hep ancestor dodge your shots


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Halls Hopper

Posts: 85

Joined: Thursday, 26th May 2016, 13:22

Post Monday, 8th May 2017, 05:35

Make Hep ancestor dodge your shots

You should still be able to fire at an enemy when the ancestor is in the way like with demonic guardian.

For this message the author PlatinumSpider has received thanks: 2
Ge0ff, NhorianScum

Slime Squisher

Posts: 406

Joined: Thursday, 16th June 2011, 18:36

Post Monday, 8th May 2017, 13:39

Re: Make Hep ancestor dodge your shots

If Hep is considered already on the strong side, what power reduction would you suggest to go along with the above?
Won with: KeAE^Sif, NaWz^Sif, NaTm^Chei, SpEn^Nmlx, GrEE^Qaz, HOFE^Veh, MiBe^Trog, DrFE^Hep, FoFi^Zin, CeHu^Oka, DjFE^Ash, DrIE^Ru, FeSu^Jiy, GnCA^Usk.
In Progress:
Long-term goal: complete the pantheon.

Ziggurat Zagger

Posts: 3037

Joined: Sunday, 2nd January 2011, 02:06

Post Monday, 8th May 2017, 14:39

Re: Make Hep ancestor dodge your shots

Shutting off friendly fire is more of a quality-of-life sort of thing. It makes having an ally less annoying, which is preferable regardless of what impact it has on character power. Perpetual irritation should not be the sort of penalty applied to compensate for a particular upgrade's strength.

For this message the author KoboldLord has received thanks: 2
duvessa, ZipZipskins

Halls Hopper

Posts: 85

Joined: Thursday, 26th May 2016, 13:22

Post Tuesday, 9th May 2017, 01:44

Re: Make Hep ancestor dodge your shots

KoboldLord wrote:Shutting off friendly fire is more of a quality-of-life sort of thing. It makes having an ally less annoying, which is preferable regardless of what impact it has on character power. Perpetual irritation should not be the sort of penalty applied to compensate for a particular upgrade's strength.



This. Playing as a hunter or conjurer and using a knight ancestor is annoying when it should be fun. Why should the god of ally make a worse interaction for your ally than a demonspawn mutation? If you need to balance it, which is questionable with it already taking 10% of your health, then you can apply a -1 slay to ranged attacks through ancestors.

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