Spider Stomper
Posts: 201
Joined: Thursday, 16th July 2015, 21:47
Make low level characters stealthier in the Abyss
I think one way to play-balance the Abyss a little better would be if high level characters make more noise there, and new ones less.
You might do this by making "noise" (by which I really mean, interest...) proportional to level. It would be ugly but could be very effective.
Another way to do it, which I like better for the stylistics of it, would be if the first time you kill an Abyssal Creature (however this is defined -- and no matter WHERE you do it) you get a message You sense the Abyss has taken an interest in you. Once that happens, Abyss crawling is like it is presently. Before that happens, if you get thrown into the Abyss, you get a message You feel unworthy of notice... for now. A lot of monsters show question marks and if you stay away you might stealth out of it ... as long as you don't get trapped or cocky and try to kill something.