johlstei wrote:Siegurt you could also make "e" eat the chunks off the ground, just like "r" reads scrolls off the ground, instead of needing to type "ce" to eat the chunks. That way the proposal helps your use case, as well. Are there any spells that still use chunks in a way that doesn't involve eating them or picking them up? Pretty much any interaction you have while standing on a corpse is one of those two things, may as well make a single command for doing each one instead of a prefix required for both.
'e' already eats chunks off the ground.
'c' turns corpses *into* chunks, it doesn't pick them up, autopickup picks them up after you've buchered them.
The proposal adds corpses to the list of things that I have to ignore while picking things up, when I *never want to pick them up* (and in fact can't physically do so)
The things that you do with corpses other than turn them into chunks include:
Animating them (With either of the spells or the god ability) and turning them into armour (with cig's embrace) and turning them into miasma.
But my main problem with conflating the two abilities is not that "you might do turn something into chunks when you didn't want to" my problem with it is that *I rarely want to both eat chunks and pick up items in the same action* I would either need food, so be chopping up corpses, and the items in the same square would be so much extra chaff that I had to wade through to get to the corpses I wanted to chop up, or I would be looking for items to loot, in which case the *corpses* become so much extra chaff that I have to wade through to find the items I want to loot.
This is the same problem that exists for trying to merge 'p'ut on and 'W'ear and 'w'ield, I already know what thing I want to interact with before I have hit any keys at all, and presenting me with a shorter list makes it take less time to deal with.
It sounds like there's a prior assumption that all corpses and piles of chunks are identical things, and can/should be treated the same way, when they aren't.
If the proposal is really "corpses and chunks are merged into a single item, and you can pick them/it up, eat it, or animate/cast spells on it it as if it had the properties of both" then there would be no need at all for a 'c' command (since corpses and chunks are the same thing), and you wouldn't be unifying/merging anything, since chunks are already normal items and are already picked up by the same command that picks up everything else. But that's a different proposal than this one.
I wouldn't like *that* proposal very much, because I don't really need more spam when dealing with items/food, (Plus we made corpses un-pick-upable on purpose because it caused all sorts of stupid tedium) but at least it would make some sense.