duvessa wrote:Even if you want species to be unbalanced, each species should still have some sort of advantage over others. When one species is just better than another in every way, that's a problem. Currently Dr can do everything Hu does except better, and that feels pretty bad. If Dr didn't get the benefit of heavy armour for free (hence the suggestion to reduce their innate AC to 1), or Dr had another actual disadvantage added (such as elemental weaknesses), it would remain better than Hu but there would be some things Hu is better at.
Obviously Dr > Hu is not the only instance of this problem but I'm trying to address them one at a time.
Draconian AC isn't as good as real body armour, you're trying to claim that "similar but not the same" things are the same, they aren't. Maybe your experience of them is the same, but a Early Hu who stumbles across plate mail (Or even scale or chain) is in a very different place than an Early Dr. Trying to collapse them into the "same thing" is a false equivalence.
XP vs Hp bonus for Hu vs Dr is also different, on an early spellcaster, you'll have access to memorizing your 2nd and 3rd level spells earlier with a Hu, and have more MP to cast spells with.
Those are
some advantages, claiming they aren't enough, or that they aren't significant is reasonable, claiming they don't exist at all is hyperbole.
FWIW I'd rather draconians just lost a ring slot, rather than got an elemental weakness, it'd result in a similar net effect, but it'd be less annoying. (Actually having a race with less jewelry is something we don't have right now, so that might be a unique thing generally.)