Thursday, 30th March 2017, 06:00 by bel
One implementation of "market forces" would be the following.
The "greed" parameter for most shops is eliminated. It's well known that the main thing for businesses is "location, location, location". Nobody needs to spend anything on advertising anyway. Since all locations are the same (modulo auto-travel), all prices should be the same (except for antique shops which sell unidentified items). If you can get to the shop, you can buy it for a fixed price. If there are too many monsters around (like Orc:2), you can't get to the shop at all, so the price is effectively infinite.
Shops in Bazaars can have the "greed" parameter, because their location actually matters (you can't travel in and out at will).
- For this message the author bel has received thanks:
- sooheon