Slime Squisher
Posts: 419
Joined: Monday, 12th September 2016, 16:25
New mutation potions and Zin
- For this message the author damerell has received thanks: 6
- dracos369, LostInTranslocation, luckless, nago, Sar, Speleothing
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Slime Squisher
Posts: 419
Joined: Monday, 12th September 2016, 16:25
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Spider Stomper
Posts: 236
Joined: Saturday, 2nd July 2016, 13:16
damerell wrote:I notice one side effect of the new mutation potions is that a Zinnie who get a malmutation isn't now allowed to cure it, so slightly oddly Zinnies are more likely to get stuck with mutations than anyone else even though Zin hates mutations. Perhaps Zin's "cure all mutations" could work more than once, either at a hefty piety cost or experience-gated.
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