Dungeon Dilettante
Posts: 2
Joined: Sunday, 29th January 2017, 18:02
Playable Species Suggestion: Slime
*edited: the niche, some minor changes*
*I noticed that while playing DCSS you find a lot of items, but most of those items will not be used at all! This may not look a big deal at first, but moving on you will find yourself clearing a branch dungeon (with all the risks involved) and find stuff that you cannot really use.
The Slime is thought in order to use at full all the loot the dungeon has to offer. Of course it will do this in its own unique way.
I realize that Jiyva's jellies occupy this niche too, but they do this in a less efficient way by eating stuff while you are engorged and at max piety. Quite a waste of items!*
"A sentient slime created by a mad alchemist for a project on "smart garbage disposal". Having disposed of its own creator, ended up in the dungeon while traveling in search the meaning of its own existence"
Innate Abilities
-Having no real shape, the slime cannot wear anything (no armor, no jewelery)
-The slime has pseudopods equivalent to Pseudopods 2
-the slime pseudopods are barely enough to draw cards, evoke items and wield ammunitions (for Sticks to snakes and Sandblast), therefore it cannot wield weapons, throw items, or evoke rods and magical staves
-Gelatinous Body 3
-Acidic Melee Attacks
-Acidic Flesh
-Unbreathing
-Cannot memorize any spells that require wielding a weapon: Warp Weapon, Excruciating Wounds, Portal Projectile, Sure Blade
-Cannot memorize: Beastly Appendange, Blade Hands
-Cannot gain mutations that require a body with a shape: Fangs, Beak, Claws, Horns, Hooves, Talons, Fur, Antennae, all Scales (except Repulsion Field), Deformed.
-Jellies monsters are Neutral towards the Slime *on a second thought this not necessary and a bit overpowered*
-The slime gains piety 2x faster while worshiping Jiyva the Shapeless but also get 2x punishment
-Can eat items and cannot gain Carnivorous and Herbivore mutations (see the Tricky Part paragraph)
Base attributes: 3 strength, 8 intelligence, 6 dexterity.
The Slime is basically a living rubbish bin, so it shouldn't be particularly strong except for having human intelligence.
The Tricky Part
The Slime gains xp by eating but not by killing. Xp goes up along with nutrition points (e.g. xp gained = 1/10 Nutrition Points gained)
Can eat while engorged.
Meat Chunks give normal nutrition points and mutagenic chunks still have their mutagenic effect.
Eating items: it would be cool if rarer/stronger items gave more nutrition. The base nutrition should be higher than the one granted by Jiyva's jellies anyway (see the In Game Effects paragraph).
From level 5 spawns an ally jelly (level dependent maybe?) when eating while engorged. If attacked it will fight Back!
Attacking a jelly in the Slime Pits will turn ALL the branch's jellies hostile!
Level Bonuses
+1 strength or intelligence or dexterity (equal chance) every 5th level.
+6 magic resistance per level.
level 5: gain the spawn jelly by eating Effect
every 3 levels: gain a random good mutation
Skills and equipment:
receive the skills but not the equipment listed for their background
Any background that starts with a weapon skill gives them Unarmed Combat instead
Any Armour skill is replaced with Dodging
Skills aptitudes:
No weapon skills, no throwing. 0 in fighting, unarmed combat, dodge, stealth, invocations. +4 transmutations. +3 Poison magic. -1 everything else.
In Game Effects
The Slime is lacking in the defense department since it cannot wear armor and neither jewelery. Its shapeless nature can still give it a backup by gaining new mutations and actively shape-shifting into stronger creatures (transmutations).
Following Jiyva: the shapeless god will obviously be overjoyed to be worshiped by another sentient slime (since the only other one is TRJ) but will also take greater offense by your betrayal. Actually, following Jiyva may not be the best choice: its jellies will eat the items in the dungeon giving you passive nutrition and xp, but you will gain less xp than you would have gained by eating those items by your own!
A similar problem: leveling up quickly and spawn jellies or take it slowly? When you expect trouble you can overeat for spawning allies and leveling up! But the spawned jellies will eat the stuff you need for xp! Better keep your growth slow (good luck with that if you get slow metabolism ).
Any thoughts are welcome.
- For this message the author FelidSlime has received thanks:
- Sar