Mines Malingerer
Posts: 34
Joined: Saturday, 21st January 2017, 16:17
Limit the amout of cared consumables
When something is removed, it should be compensated with other new features, and the amount of cared items and their availability are not balanced anymore. There are some my solutions for this.
1. I think it would be wise to allow to stack only two scrolls and three potions in inventory slot. It would arguable, if the player could use, for example, two slots for potion of curing and carry six of them at the same time, so I ask for your opinion.
2. If the spawn-rate of consumables would be drastically decreased, it would also solve the problem. But I don't like this psychologically.
3. Remove potions and scrolls.