Suggestion : about enemy summoner


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Dungeon Dilettante

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Joined: Tuesday, 17th January 2017, 01:02

Post Tuesday, 17th January 2017, 01:08

Suggestion : about enemy summoner

Sometimes a summoner summons its servant, and we can eliminate both SO EASILY by killing summoner(relatively weak and frail)
So i suggest that we should change that servant remains about 10 turns after its summoner get killed
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Zot Zealot

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Joined: Monday, 29th September 2014, 09:04

Post Tuesday, 17th January 2017, 01:31

Re: Suggestion : about enemy summoner

That's the point!

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Ziggurat Zagger

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Post Tuesday, 17th January 2017, 01:46

Re: Suggestion : about enemy summoner

This is the way the game used to work, it was terrible and annoying, it was changed for a reason.
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bel

Cocytus Succeeder

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Post Tuesday, 17th January 2017, 02:37

Re: Suggestion : about enemy summoner

Btw, the board "suggestions & criticism" is not for suggestions about the game, it's for suggestions about this forum.

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Barkeep

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Post Tuesday, 17th January 2017, 07:02

Re: Suggestion : about enemy summoner

Moved to GDD, but yeah, OP, when this was a thing, it wasn't very much fun, and I can't imagine the devs would be moved to revert that change.

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Shoals Surfer

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Post Sunday, 22nd January 2017, 20:19

Re: Suggestion : about enemy summoner

If summoners are too frail, they can be buffed directly. No need for the return of a mechanic that pretty much everyone hated.

Plus I think it's fun to see all those monsters go poof
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