Post Friday, 6th January 2017, 19:30

Overly complicated and bad way to fix nothing (Ely fluff)

Ely is flavoured as pacifistic but the current iteration doesn't reflect that.

Solution: Just change the messages printed and fix some minor stuff.

Killing

"You kill the foo" is replaced with
"you spare the foo."
if foo=unliving, return "you destroy the foo."
if foo=undead, return "The foo's soul can finally move on".

No "extra" gore happens when you kill something, but blood still spills normally during a fight.

Disintegration, inner flame and immolation are now banned under Ely. Disint is not gonna survive the evocalypse anyway, who cares. Or you could hand-wave away the explosive death of those, too.

Buchtery, flaying and whale flensing


No corpses generate when you spare a monster, if it would have left one, it is automatically turned into chunks.

"The foo left food behind to thank you for your mercy."
"The foo left a (foo hide) behind to thank you for your mercy."

"Pacified" monsters on a rampage

None of that nonsense anymore, just make a monster go to Ely's green meadow heaven (rapture) when pacify works, this is also actually better for gameplay reasons ("MOVE UPSTAIRRRRSSSSSS!").

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I probably forgot some stuff but this should do for a start.

For this message the author removeelyvilon has received thanks: 2
scorpionwarrior, Speleothing