How to book reform


Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.

Crypt Cleanser

Posts: 714

Joined: Tuesday, 29th November 2011, 11:04

Post Wednesday, 4th January 2017, 08:54

How to book reform

Books pick up like runes and when memorizing spells, the game offers you a list of books you picked up, just like if you had them all in inventory at that moment.
"Damned, damned be the legions of the damned..."

For this message the author kuniqs has received thanks: 2
Elitist, NhorianScum
User avatar

Shoals Surfer

Posts: 273

Joined: Monday, 23rd November 2015, 23:18

Post Wednesday, 4th January 2017, 08:58

Re: How to book reform

Too simple, won't be implemented.

I like it, though.
duvessa wrote:teleportitis is annoying but i dont think you could ever convince me it is dangerous, let alone crippling


duvessa wrote:DCSS Go: jump down the nearest manhole and fully explore the sewers before you go back out

Dungeon Master

Posts: 1609

Joined: Thursday, 16th December 2010, 21:54

Post Wednesday, 4th January 2017, 13:44

Re: How to book reform


Return to Game Design Discussion

Who is online

Users browsing this forum: PseudoLoneWolf and 3 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.