Vaults Vanquisher
Posts: 463
Joined: Monday, 20th July 2015, 04:01
Ziggurat improvements
Now that Powered by Death and Gozag's gold confusion have been nerfed, Makhleb is THE zig god. You can do the first zig with any god, but Makhleb is far easier than the rest. After the first zig the rest get harder and the necessity for his health on kills is really exacerbated.
However, all of his other powers are useless in Zigs. That means you basically play godless minus this one necessary effect. Let's add some meaningful choice!
Zigs are much harder now than they used to be for two reasons: removal of Haste and removal of wands of Tele and Haste (HW too I guess). Silence is especially deadly in zigs now. Zigs really need something to offset that and my proposition makes the other gods useful in Zigs.
On Zig:27, a new item is generated, right on top of the figurine: the Soul Stone. This gives Makhleb's health on kill ability. Yes, an exact copy of it. That god now becomes worthless for raiding zigs but in turn every other god is viable.
If you can complete a zig, you can do anything else except potentially another zig. Therefore, balance issues are basically nil. If you would want to complete 27 levels of a ziggurat to get this item before getting some of the runes, there's really nothing wrong with that.
Edit:
minstrel wrote:However, I think I'd see if it were feasible for the soul stone to only work in ziggurats. I have a feeling that some builds might find the first zig easier than a 15-rune game, and so might introduce issues unless it were leashed to zigs only.
This + putting it on the first floor (Zig:0?) or perhaps making it a zig passive effect would stop the potentially problem of the first zig being the hardest.