The ant vault


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Slime Squisher

Posts: 419

Joined: Wednesday, 21st September 2011, 09:45

Post Saturday, 10th December 2016, 10:35

The ant vault

This ant vault that is very frequent in the Lair now has two Entropy Weavers.

Before it was just a meaningless waste of space, good for piety gain. Now it has TWO Entropy Weavers. So it has turned into one of the most deadly vaults. I don't mind the the challenge but could it be possible to add some guaranteed treasure there (like Lindwurm vault, that has some very good shit but is usually easy as hell to loot)? Not having any loot there does just make people ignore that place as soon as they notice it. Unless it's meant to be a very, very harsh newbie trap.

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nago, Speleothing

Tartarus Sorceror

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Joined: Tuesday, 13th March 2012, 02:48

Post Sunday, 11th December 2016, 00:33

Re: The ant vault

Alternatively, they could put some sane limits on entropy weavers so they can't set your AC and damage to zero in just a few turns.

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dracos369, milski, Speleothing, TeshiAlair, VeryAngryFelid

Swamp Slogger

Posts: 161

Joined: Thursday, 16th May 2013, 15:28

Post Sunday, 11th December 2016, 17:16

Re: The ant vault

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Abyss Ambulator

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Joined: Monday, 18th March 2013, 23:23

Post Monday, 12th December 2016, 08:04

Re: The ant vault

The most frustrating part to me is that it doesn't always have the entropy weavers, so you can never be sure if it'll be a relatively harmless vault or a total deathtrap.

Tartarus Sorceror

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Joined: Tuesday, 13th March 2012, 02:48

Post Tuesday, 13th December 2016, 00:58

Re: The ant vault

prozacelf wrote:The most frustrating part to me is that it doesn't always have the entropy weavers, so you can never be sure if it'll be a relatively harmless vault or a total deathtrap.


That might be based on how deep it appears.

Or it might be totally random. I have no idea.

You should go back to the stairs and shout them to you. ??lies[5]

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