Vaults Vanquisher
Posts: 463
Joined: Monday, 20th July 2015, 04:01
Display a monster's HD next to its name.
A monster's HD should go next to its name when the "[monster] comes into view" message rears its ugly head, displayed as its level. ie. "A level 12 ettin comes into view" The player can compare the level of any given monster to the levels of the other monsters they are fighting.
This would make it much simpler to gauge how strong something is without having to look at the description, which doesn't tell me everything anyway. Certainly "it looks extremely dangerous" is an obvious flag but extremely dangerous monsters tend to not be extremely dangerous at later parts of the game. A level is straight to the point and the player can easily draw a comparison using the levels of the other creatures they've been fighting.
It's also incredibly simple as it uses only one stat and rarely inaccurate as monster power and deadliness both scale with hit dice.
If there's a comparison to be drawn between monster hit dice and player levels (which are different; the max level is 27, Cerebov has 21 hit dice), perhaps their level could instead be converted into player levels to allow players to gauge a monster's strength without actually comparing it to other monsters.