Friday, 7th October 2016, 11:18 by tach3
I didn t follow the whole hunger disccusion ...
But an easy way to raise hunger/food reputation would be to give food some benefits, like potions. Maybe also permanent effects. Imagine what happens with the figure when eating to much or less. Some ideas:
1. When engorged the player gets every turn + 0,01 str and +0,01 ac and loses -0,01 int and -0,01 dex. (becomes fat) When starving the opposite -0,01str and ac and + 0,01 int and dex (becomes thin)
The player should be attract to eat much to gain Powers(and wight) and waste food!!!
2. Food should be the last chance to remove poisen(~2-5 points). Helps little when drained and attributes subtain. (frustration eating)
3.Eating Food has the effect of might potion (satisfy)
Figure problems!!!
When str ac over by 10(adipose): additional movement speed decrease.And the player loses the controll of his wight. Every turn there is a chance of 1% the player automatically eat random food.
When str ac over 20: The player transform into a worm. (Jabba effect)The player now can eat everything(even unique weapon armour, scroll...) Playing a worm should be fun!The monsters get fear or surrender(enslaved)...
Over 25: explosion(death)
When str ac under 5( and int and dex over 5): (thin (ascetic modus)). The player get some mental bonuses. clear mind more powerful spells...
When under 8: death
- For this message the author tach3 has received thanks: 2
- Deimos, Sar