Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Should there be MR-ignoring confusion attacks?
Your tarantella bites the orb of fire! The orb of fire appears confused.
It's just as dumb when it happens to a MR+++++ player.
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Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Your tarantella bites the orb of fire! The orb of fire appears confused.
Dungeon Master
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Joined: Thursday, 12th June 2014, 05:19
Should there be MR-ignoring confusion attacks?
Should there be MR-ignoring confusion attacks?
Ziggurat Zagger
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Joined: Sunday, 2nd January 2011, 02:06
Lair Larrikin
Posts: 18
Joined: Wednesday, 19th November 2014, 22:55
KoboldLord wrote:Tarantellas are highly visible examples of this oddity because a character that draws that branch will have to kill dozens or hundreds of them over the course of the branch, but the fact that some sources of status effects arbitrarily ignore status effect resistance means that the player has to systematically memorize every single source of status effects in the game to recognize which category the current threat belongs in.
Swamp Slogger
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Joined: Saturday, 10th January 2015, 22:27
Seven Deadly Sins wrote:KoboldLord wrote:Tarantellas are highly visible examples of this oddity because a character that draws that branch will have to kill dozens or hundreds of them over the course of the branch, but the fact that some sources of status effects arbitrarily ignore status effect resistance means that the player has to systematically memorize every single source of status effects in the game to recognize which category the current threat belongs in.
I'm not sure that this is actually the case. There are clearly two separate effects: Magic Resistance is protection against *magic*, and I wouldn't expect it to prevent tarantella confusion or hornet paralysis. Where the status effect is tied to the poison's effect, having the effect be checked by rPois instead of MR is sane enough. It makes sense that the paralysis inflicted by a hornet's poison and the paralysis inflicted by an orc sorceror are two different sources, and one is MR-checked while one is rPois-checked. That said, I don't think tarantella confusion is actually affected by rPois, and it probably should be.
The stranger one is Giant Eyeballs - They clearly have a magical effect, but their effect is both not immediately obvious and not checked by MR.
Tomb Titivator
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Joined: Sunday, 28th June 2015, 14:44
Seven Deadly Sins wrote:There are clearly two separate effects: Magic Resistance is protection against *magic*, and I wouldn't expect it to prevent tarantella confusion or hornet paralysis.
Ziggurat Zagger
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Dungeon Master
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Joined: Thursday, 23rd December 2010, 12:43
Dungeon Master
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Blades Runner
Posts: 624
Joined: Saturday, 18th December 2010, 04:50
CanOfWorms wrote:ok so what happens if you're simultaneously hit by tarantella confusion and magical confusion in this system
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
dpeg wrote:Siegurt: Do you think you could come up with a basic framework for such a system?
Lair Larrikin
Posts: 18
Joined: Wednesday, 19th November 2014, 22:55
ydeve wrote:Seven Deadly Sins wrote:There are clearly two separate effects: Magic Resistance is protection against *magic*, and I wouldn't expect it to prevent tarantella confusion or hornet paralysis.
The argument that flavor makes it clear which resistance is needed really doesn't work. There are a lot of people that expect flavor to be independent from game mechanics. A melee attack that causes confusion is still a melee attack that causes confusion, regardless of whether it's from a "sting" or some "mystical force". How am I to know if rPois affects "stings" instead of the status being dependent solely upon damage dealt? The "mystical force" could be stopped by rN, MR, or again just on whether or not damage is dealt. One person's "good flavor" is another person's "confusing set of arbitrary exceptions that require extra memorization". Consistency in what resistances do would be very nice.
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Siegurt wrote:dpeg wrote:Siegurt: Do you think you could come up with a basic framework for such a system?
Pretty easily, maybe 2 to 3 hours tops, but not this evening, i am busy. I could easily get my lazy butt off the couch long enough toss a patch up on mantis by end of the upcoming weekend though.
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