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Better inventory

PostPosted: Wednesday, 5th January 2011, 23:58
by Bim
I hate just saying 'I want a better this and that' but I've always thought that the inventory in crawl could use abit of a tidy (I know it already is slightly organized). Now I know its not a big inv. to look through but I think it'd be a lot better if it could be organized into categories which could all be viewed at the same time in downward columns. For instance:


I don't know how we'd be for space with it, but I can't help thinking it'd look better!

All the best,

Re: Better inventory

PostPosted: Thursday, 6th January 2011, 11:39
by jpeg
For clarification, are you talking about the way the inventory is displayed in tiles?

Even so, I don't think this is feasible because the numbers of each item can vary wildly. Transmuters might have 20 potions but only a single weapon, whereas Hunters might carry 10 different types of ammunition but carry few wands.

Having a smarter sorting for the tiled inventory would be nice, though. Maybe put it on the wiki.

Re: Better inventory

PostPosted: Thursday, 6th January 2011, 17:53
by Bim
Sorry, Yes I meant the tile inventory. I suppose the only way to get round that would be a dynamically sizing inventory, but that would be a lot of work. But as you said even a smarter sorting one would be nice, I'll put it on the wiki!