Halls Hopper
Posts: 73
Joined: Sunday, 23rd November 2014, 07:41
Make auto-combat target summoners instead of summons
Tabbing through a summoner only to realize that auto-combat is attacking a tanky "dangerous" adjacent summon instead of the squishy adjacent summoner is quite frustrating. My suggestion is to modify the auto-combat algorithm with something along the lines of the following (in pseudo-code):
Here "summoner is within range" means adjacent for melee weapons (except perhaps polearms) and means within line of effect for ranged weapons. This is an obvious tactic that every reasonable player uses against summoners and therefore should be included in the auto-combat algorithm.
Here "summoner is within range" means adjacent for melee weapons (except perhaps polearms) and means within line of effect for ranged weapons. This is an obvious tactic that every reasonable player uses against summoners and therefore should be included in the auto-combat algorithm.
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