Separate icons for paralysis vs sleep, confused vs unaware


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Slime Squisher

Posts: 395

Joined: Monday, 28th April 2014, 19:50

Post Wednesday, 17th August 2016, 07:07

Separate icons for paralysis vs sleep, confused vs unaware

Currently "monster is confused" and "monster hasn't noticed you" share the same question mark icon, and paralysed/sleeping share the same zzz icon. (I think the question mark is used for distraction stabs as well, and maybe other stabbable statuses.) This doesn't really make any sense except that it mimics the level of information in console, which only uses a few highlight colors for statuses. More accurate info is still available with e'x'amine, so this change wouldn't give players any more info, just make it more convenient to see.

There can be important differences between these statuses, since attacking an unaware enemy will make them notice you but attacking a confused enemy will not. It doesn't come up too often, and the player can still always use x-v, so this isn't a super high priority. But eventually there should definitely be different icons for these different statuses.

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Tartarus Sorceror

Posts: 1762

Joined: Monday, 14th October 2013, 01:05

Post Wednesday, 17th August 2016, 07:43

Re: Separate icons for paralysis vs sleep, confused vs unawa

Could be as simple as a different color-white Z's for sleep/yellow Z's for para, white ?'s for unaware/yellow ?'s for confused.
That way it's color-coded whether the monster just has to pass a stealth check/be hit once to lose the status(white), or if it's simply duration based and the player being less stealthy doesn't matter(yellow).

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