Lair Larrikin
Posts: 21
Joined: Monday, 11th July 2011, 18:24
Stopping autoexplore to indicate monster chunks
Playing a necromancer, every corpse i raise turns into chunks. This is, of course, an improvement on the way it used to work.
But half of it i cannot carry and autoexplore moves to every chunk and asks if it can be ignored.
If anyone else has played and thinks this is a problem, could an exception be made to avoid asking about picking up food when your inventory is full or you're about to become burdened? There are already checks for both of these.
Or just for monster chunks instead of all food.
But half of it i cannot carry and autoexplore moves to every chunk and asks if it can be ignored.
If anyone else has played and thinks this is a problem, could an exception be made to avoid asking about picking up food when your inventory is full or you're about to become burdened? There are already checks for both of these.
Or just for monster chunks instead of all food.