Post Tuesday, 26th July 2016, 13:05

change amulets of the gourmand

(I'm new to the boards, and this seems like a topic that might've already been discussed to death, so apologies for redundancy.)

Amulets of the gourmand still annoying amulet-swapping. You put on the amulet, fill up to Engorged, take it off, and repeat a level or two later when you're no longer Full or start getting hungry. The attunement period makes this tactic more annoying (you put on the amulet a fight or two before you expect to need it, so you can attune while exploring) but doesn't prevent it.

imo an obvious fix would just to change them to amulets of sustenance or something: they just eliminate all hunger while worn. Putting them on or taking them off would incur a hunger cost roughly (or maybe exactly) like vampiric weapons.

Alternatively, you could all them amulets of "preservation" or something: while worn, they would prevent all the chunks in your inventory from rotting. This may preserve flavor (hah)--it strikes me as a bit less boring than amulets of sustenance--while (a) it would still preclude switching since you still couldn't eat chunks past Hungry, and (b) if you really wanted to you could use the amulet to bring a massive stack of chunks into corpeless branches and avoid resorting to permafood. As a bonus you could call them amulets of "refrigeration" instead and they could provide freezing cloud immunity or some such.*

* edit: heck, maybe they could make the PLAYER immune to rotting too.

For this message the author luckless has received thanks: 5
Arrhythmia, duvessa, genericpseudonym, qwesdf, Sprucery