Tomb Titivator
Posts: 911
Joined: Thursday, 17th December 2015, 02:36
remove Burn Book
- it's a fiddly little ability whose tactical application requires inventorying books and often goes underutilized for being so annoying
- deciding between an immediate piety gain and landmine on one hand, and saving books in case one abandons Trog on the other, is poor flavor (what kind of berserker are ya?) and causes consternation despite having ultimately little impact if you decide to never burn books at all
- Trog's piety gain is smooth enough that it does not need to be boosted by books
- removing any player ability is a strict nerf, book burning is strong, and this is a fine way to nerf Trog
- the tutorial misleadingly creates the impression that book mines are a major reason to take Trog
- Burn Book be invoked directly onto monsters; taking this advantageous versatility for granted leads players to underestimate Conjure Flame
- Trog's book-burning vault can be kept and makes just as much sense when it's the only instance of book-burning in the game
- books can be thrown, not just dropped, which was never intended
- Burn Book always gets in the way of proposals to streamline book collection, because Burn Book is the only way to interact with books in the game, other than memorizing from them and using them to forget a spell
- having Trog allow you to collect books would not really be strange, since Trog allows you to do many spell-related things so long as you refrain from actually casting, such as using magic staves and pain weapons, quaffing magic/brilliance, reading amnesia, wearing Archmagi, etc.
- For this message the author HardboiledGargoyle has received thanks: 4
- duvessa, nago, Rast, Shard1697