Post Friday, 22nd July 2016, 05:42

Mark TRJ summons somehow

TRJ summons look like ordinary mobs, but dont give you xp (that doesnt really matter) and HP/MP on kill. It is hard to distinguish them from ordinary monsters and player dont know whether Makh or Veh will support his actions or not and if one should continue the fight or retreat.
Also making it an ordinary/durable summons will disable ?immo use, so I suggest that they must become just a xp-giving monsters.
If someone is afraid of scumming for XP then just summon shining eyes on top of all that acid blobs and death oozes.

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arandomperson12, dowan, duvessa, nago