Dungeon Dilettante
Posts: 2
Joined: Wednesday, 20th July 2016, 15:18
replace health bar
Now I don't know if I'm the first one to ask about it, but I really think other than the PC, the monster's health bar should only be a colour indicator, not a meter. ie. we won't deplete the monster health bar, only let the colour changes toward red as monster's health get lower. What do you think?