Swamp Slogger
Posts: 167
Joined: Friday, 23rd October 2015, 03:12
Keep these weapons out of early D
The problem is that playing backgrounds with no starting weapon skill, at least as a newbie, can easily turn into startscumming for one of these weapons. Sure, they are rare, but if you are dying enough in the early dungeon (e.g. if you are having trouble getting past D:5) it is quite likely that you will see at least one of them in half an hour of playing. And they are strong enough that some players (such as myself, at least when I was starting) can get to midgame with a weaponless start if and only if they find one.
This proposal would introduce a new, totally hidden mechanic, which obviously sucks, but I think it's a fair trade.
- For this message the author phloomp has received thanks:
- removeelyvilon