Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Wasting scrolls of mapping
This should never happen. Just block use of the scroll if you've already mapped the level
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Rast wrote:
This should never happen. Just block use of the scroll if you've already mapped the level
Slime Squisher
Posts: 395
Joined: Monday, 28th April 2014, 19:50
Siegurt wrote:Rast wrote:
This should never happen. Just block use of the scroll if you've already mapped the level
But you can't ever know that a level is fully mapped without reading a scroll magic mapping, giving the player that information for free is a weird information leak
(I suppose blocking it you have all ready read a mm scroll would be fine)
genericpseudonym wrote:If it's not orc/slime then the entire level is contiguous
Dungeon Master
Posts: 625
Joined: Thursday, 23rd October 2014, 03:08
genericpseudonym wrote:If it's not orc/slime then the entire level is contiguous, so if you're not blocked off from anything by water or exclusions you'll autoexplore the whole thing.
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