Halls Hopper
Posts: 72
Joined: Friday, 8th July 2016, 00:43
Location: Houston, Texas, in the clouds
Ideas! Scythes and traps...
I don't know if anybody is still using this place here, but if they are, I'm in the most recent trunk version (27 Jun 2016) and I found a trap that was simply a pressure plate. Once stepped on, a grate cut off my escape and sent a rolling boulder beetle after me. This, I think, is brilliant, and should be very vastly expanded upon. Traps like these, I mean. If they were harder to detect, that'd be great too. The shafts, teleport traps, zot traps, alarm traps… All those are fine and good too, but special traps like as described above are an inspired idea and there ought to be more of them.
Scythes!
Scythes have always been a weapon that LOOKS really awesome, and naturally new players look at something like this (especially after Sigmund) with glee. But right now they're considered the worst weapon type in crawl. Could I suggest they be given cleaving to make up for this? It makes sense aesthetically, and would put them in the interesting position of having both reach and cleave, which would make them useful despite their disadvantages.
~Haelyn