Dungeon Master
Posts: 388
Joined: Monday, 18th August 2014, 20:04
double zot traps blocking lobe entrances
- For this message the author advil has received thanks:
- Seven Deadly Sins
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Dungeon Master
Posts: 388
Joined: Monday, 18th August 2014, 20:04
Slime Squisher
Posts: 377
Joined: Friday, 1st February 2013, 21:08
Abyss Ambulator
Posts: 1233
Joined: Wednesday, 23rd April 2014, 21:57
Bart wrote:I wish they spawned every time, they're really challenging / fun!
Tartarus Sorceror
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Joined: Tuesday, 31st March 2015, 20:34
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
Bart wrote:I wish they spawned every time, they're really challenging / fun!
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
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