Ru sacrifice craft?


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Snake Sneak

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Post Monday, 13th June 2016, 16:21

Ru sacrifice craft?

Sacrifice craft:
You are unable to improve items and may not use scrolls of brand weapon, enchant armour/weapon, or recharging.
This is a modest/significant sacrifice

This should only be offered as one of the initial sacrifices or perhaps the piety should decrease based on XL to account for finding good items.

Dungeon Master

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Post Monday, 13th June 2016, 19:17

Re: Ru sacrifice craft?

I think that to balance this you'd want to base the piety value on some estimation of the quality of enchantable gear that exists in the dungeon, but that would be a lot of work.

Tomb Titivator

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Post Monday, 13th June 2016, 19:18

Re: Ru sacrifice craft?

Make sacrifice craft ignore the enchantment levels of all armour and weapons.

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Barkeep

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Post Monday, 13th June 2016, 19:27

Re: Ru sacrifice craft?

I'd say: don't restrict charging, but treat any wielded/worn items as +0 (or min(0, enchantment))

Piety might be more reasonably based on the number of slots with gear that could be enchanted (this is basically no sac for Fe but a big sac for HO)
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ydeve

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Post Monday, 13th June 2016, 21:28

Re: Ru sacrifice craft?

That would be a pretty brutal sacrifice for the characters it affects.
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Barkeep

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Post Monday, 13th June 2016, 21:53

Re: Ru sacrifice craft?

Yeah, it'd be a pretty big sacrifice. But for enough Ru piety, there aren't a lot of sacrifices that wouldn't tempt me. I think the biggest worry might be that it's too much like sac armour + sac eye; "hey have less AC and do less melee damage"

Alternately, artefacts could keep their enchantment level which might lead to using a bunch of gear you'd normally leave laying around...
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Post Tuesday, 14th June 2016, 08:54

Re: Ru sacrifice craft?

Sacrifice "remove moths of suppression". Like sac exp/skill, I don't think I could take this unless it gave me an unbalanced amount of piety.
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Barkeep

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Post Tuesday, 14th June 2016, 13:46

Re: Ru sacrifice craft?

Folks keep using that word. I do not think it means what you think it means.
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Post Tuesday, 14th June 2016, 14:40

Re: Ru sacrifice craft?

ydeve wrote:Make sacrifice craft ignore the enchantment levels of all armour and weapons.

Seems viable, specially if you are doing a unarmed statue/dragon form, or playing a draconian mage(though i would never do a mage of ru).
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Post Tuesday, 14th June 2016, 14:54

Re: Ru sacrifice craft?

njvack wrote:Yeah, it'd be a pretty big sacrifice. But for enough Ru piety, there aren't a lot of sacrifices that wouldn't tempt me. I think the biggest worry might be that it's too much like sac armour + sac eye; "hey have less AC and do less melee damage"

Alternately, artefacts could keep their enchantment level which might lead to using a bunch of gear you'd normally leave laying around...


Definitely make artifacts keep enchantment levels, call it: "Sacrifice Enchantments" and have it mention that artifacts are except because their enchantments are part of what they are and not just enhanced versions of what it used to be, or something like that.
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Post Tuesday, 14th June 2016, 16:55

Re: Ru sacrifice craft?

njvack wrote:Folks keep using that word. I do not think it means what you think it means.


Which word, "unbalanced"? I really did mean that. Let's say, for the sake of argument, that this is worth the same as Durability + Eye, 50-60 piety? I might only take it if it gave 120 piety which would clearly ruin the game (or at least the best god) for other people.

dynast wrote:Seems viable, specially if you are doing a unarmed statue/dragon form, or playing a draconian mage(though i would never do a mage of ru).


Why not? You don't have the infinite MP of Sif but Draw Power is pretty great, and you get the other abilities/passives as well anyway. MuFE of Ru was a lot of fun.
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Barkeep

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Post Tuesday, 14th June 2016, 19:52

Re: Ru sacrifice craft?

If there's a sacrifice and Ru gives you enough piety that you'd consider it, then I think it's by definition balanced. That's what balance *is*.

If it gave you so much piety that you'd obviously take it, that's unbalanced.

Honestly I think something that you could get as your first sacrifice that was really debilitating but also maxed Ru piety might be a pretty interesting choice if it were offered occasionally...
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