Proposal: Killing Enemies Spawns Blood Potions


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Vestibule Violator

Posts: 1591

Joined: Saturday, 3rd August 2013, 18:59

Post Sunday, 12th June 2016, 06:18

Proposal: Killing Enemies Spawns Blood Potions

Upon defeating enemies as a vampire, create a potion of blood in your inventory if they drop a corpse, and leave the corpse there(most uses for corpses anyway have nothing to do with blood).

It would be extremely convenient, it greatly reduces the tedium of the game as a vampire, and there is essentially 0 effect on balance or any other aspect of the game. The only argument I can see opposed to this would be blood potions cluttering your inventory even though I can't imagine a single situation where you wouldn't want to carry them, but I figured it was worth mentioning.

Also, as a side note, default blood potions to 'q' so you can just double click the q button like you do with channeling for sif muna('aa').

EDIT: I just realized this would also make Vampire of Gozag possible, or would it? I guess that decision is up to the devs preference.
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Arrhythmia, duvessa, nago

Slime Squisher

Posts: 395

Joined: Monday, 28th April 2014, 19:50

Post Sunday, 12th June 2016, 17:44

Re: Proposal: Killing Enemies Spawns Blood Potions

Also, make killing enemies as a non-vegetarian spawn chunks inside your belly.

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Arrhythmia, Tiktacy, ydeve

Blades Runner

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Joined: Monday, 23rd March 2015, 05:29

Post Sunday, 12th June 2016, 18:05

Re: Proposal: Killing Enemies Spawns Blood Potions

u can use your rc to set blood to q or anything else, but i suggested a while ago that blood should just be a food item, not a potion, and be consumed with 'e'. i don't think it's a priority item right now, tho perhaps it would be worth trying to submit a patch...

butchering itself is annoying for all characters so i don't see anything peculiar to vp here.. goldified chunks/blood acquired automatically upon defeating some edible enemies would improve the game for everyone.

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