Suggestion: Reskin and Retheme Orbs of Fire


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Temple Termagant

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Post Wednesday, 8th June 2016, 19:53

Suggestion: Reskin and Retheme Orbs of Fire

I know that they have been in the game as is for a long time, long enough for people to accept them as they are, but It has always at least bugged ME that they have malmutate for no good thematic reason. In terms of workload, the actual changes that would need to be made would just be to the flavour text, and to the sprite of the Orb of Fire.

New Name: Green Sun Ember

New Flavour Text: "A flame born from a primeval star at the exact heart of the boundless Abyss, the Green Sun Ember drifts through the air radiating a field of dispassionate alien malice. It surges with intense heat, and glows with a toxic radiance that threatens to twist nearby creatures into deformed parodies of their former selves. Exercise extreme caution."

Reskinning and retheming Orbs of Fire into a "Radiation" themed enemy would give them a much better thematic reason to have the Malmutate Ability. Furthermore, visually, Orbs of Fire are currently sharing their design space with Sun Demons, which just looks kind of bad. A new, more interesting sprite could help serve to set them apart as the most threatening enemy of all (And I could probably do a quick mockup in paint or photoshop cs2 if asked.)

Thoughts? Yea? Nay?

EDIT: It also makes a nice little reference to Exalted.
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Dungeon Master

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Post Wednesday, 8th June 2016, 20:09

Re: Suggestion: Reskin and Retheme Orbs of Fire

They're already described as sparks of primordial fire, why do they need to be green for that to be the case? They're not radioactive, they're magic, and radiation isn't green to begin with. On the other hand, they definitely are super firey, and are the perfect color for that.

If it's hard to tell them apart from sun demons, I'd rather change the sun demon tile (but I don't think they are).

Temple Termagant

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Post Wednesday, 8th June 2016, 20:19

Re: Suggestion: Reskin and Retheme Orbs of Fire

ontoclasm wrote:They're already described as sparks of primordial fire, why do they need to be green for that to be the case? They're not radioactive, they're magic, and radiation isn't green to begin with. On the other hand, they definitely are super firey, and are the perfect color for that.

If it's hard to tell them apart from sun demons, I'd rather change the sun demon tile (but I don't think they are).


Radiation *isn't* green, but green *codes* them as radioactive. I also don't MEAN them to be radioactive - they are MAGIC - but by CODING them as the game's version of radioactivity (magic corruption/glow) you better tie them thematically to malmutate. It doesn't even necessarily HAVE to be green, it could be purple - or whatever colour you want to use to typify magical corruption. This gripe is really mostly about better tying their malmutate ability into their theme.
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Slime Squisher

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Post Wednesday, 8th June 2016, 20:29

Re: Suggestion: Reskin and Retheme Orbs of Fire

the current design is bad, but it kinda grew on the community. orbs of fire are very iconic being cause of many near-end game deaths and being only monster most players will spend whole game preparing for
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Sar

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Ziggurat Zagger

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Post Wednesday, 8th June 2016, 20:30

Re: Suggestion: Reskin and Retheme Orbs of Fire

oofs are evil little stars, hence the radiation ability

Vestibule Violator

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Post Wednesday, 8th June 2016, 20:51

Re: Suggestion: Reskin and Retheme Orbs of Fire

Aesthetically speaking, I think the dev's nailed the OOF's tile -- in the Zot setting, the tile perfectly conveys the... OoFiness of the OoF. (I'm having trouble putting words to it since it's mostly a visceral impression, but the tile itself stands out and screams danger. Of course, it looks like a big flaming ball of fire too.)

I would be worried that any dramatic change to the tile would lose this touch.

If the similarity to sun demons (I never noticed) is a problem, I would prefer the sun demon get redrawn.

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Sar

Dungeon Master

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Post Wednesday, 8th June 2016, 21:37

Re: Suggestion: Reskin and Retheme Orbs of Fire

for reference

Image oof
Image new sun demon
Image old sun demon
Image official oof male/female gender variants for gendercrawl 2017

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Tartarus Sorceror

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Post Wednesday, 8th June 2016, 22:09

Re: Suggestion: Reskin and Retheme Orbs of Fire

Suggested new sun demon tile:

Image

I'm not even kidding. If I played tiles this is what I would want.

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Sar

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Ziggurat Zagger

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Post Wednesday, 8th June 2016, 22:13

Re: Suggestion: Reskin and Retheme Orbs of Fire

well you don't

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Dungeon Master

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Post Wednesday, 8th June 2016, 22:14

Re: Suggestion: Reskin and Retheme Orbs of Fire

Image
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Vestibule Violator

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Post Wednesday, 8th June 2016, 22:43

Re: Suggestion: Reskin and Retheme Orbs of Fire

I think OoF would look way cooler with a tint of green, it would go good with the purple background of zot too.
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Post Wednesday, 8th June 2016, 23:13

Re: Suggestion: Reskin and Retheme Orbs of Fire

PleasingFungus wrote:for reference

Image oof
Image new sun demon
Image old sun demon
Image official oof male/female gender variants for gendercrawl 2017
you forgot to include the crawl-nude variants
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Tartarus Sorceror

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Post Wednesday, 8th June 2016, 23:44

Re: Suggestion: Reskin and Retheme Orbs of Fire

just make 'em fuckin party
Image

Spoiler: show
and then make them chaos orbs :twisted:

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Temple Termagant

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Post Thursday, 9th June 2016, 00:01

Re: Suggestion: Reskin and Retheme Orbs of Fire

Everything else aside, that Orb of Party is glorious.

Temple Termagant

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Post Thursday, 9th June 2016, 00:52

Re: Suggestion: Reskin and Retheme Orbs of Fire

Tiktacy wrote:I think OoF would look way cooler with a tint of green, it would go good with the purple background of zot too.


I think a new Mutagenic Orb would be cool. In the same terms of power than OoF, and spawn in Zot. Make OoF lose Malmutate and that new orb gets the ability. After all, most of midgame we are trying to find sources to beat a single enemy and more monsters in the game make it funnier.
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Tartarus Sorceror

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Post Thursday, 9th June 2016, 01:12

Re: Suggestion: Reskin and Retheme Orbs of Fire

So what, would the new orb only have malmutate? If so, that sounds tremendously unfun to fight(not to mention oofs' without malmutate would be a lot more dangerous, since they would be using their high damage actual attacks a lot more)... not to mention kinda same-y. OoF are cool because they are unique.

Tartarus Sorceror

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Post Thursday, 9th June 2016, 02:04

Re: Suggestion: Reskin and Retheme Orbs of Fire

PartyOrb could change attack branding with color like ugly things.
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Temple Termagant

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Post Thursday, 9th June 2016, 16:07

Re: Suggestion: Reskin and Retheme Orbs of Fire

green wrote:
Tiktacy wrote:I think OoF would look way cooler with a tint of green, it would go good with the purple background of zot too.


I think a new Mutagenic Orb would be cool. In the same terms of power than OoF, and spawn in Zot. Make OoF lose Malmutate and that new orb gets the ability. After all, most of midgame we are trying to find sources to beat a single enemy and more monsters in the game make it funnier.


Gonna have to agree with Shard, Malmutate Orb sounds like cancer.

Abyss Ambulator

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Post Thursday, 9th June 2016, 19:25

Re: Suggestion: Reskin and Retheme Orbs of Fire

ontoclasm wrote:If it's hard to tell them apart from sun demons, I'd rather change the sun demon tile (but I don't think they are).

The first time I played 0.18 and something summed a Sun Demon (Orc High Priest maybe?) I almost fell off my chair. WHAT?! Why in Ru's name can it summon an OoF? Then I read the name...

Shoals Surfer

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Post Thursday, 9th June 2016, 19:34

Re: Suggestion: Reskin and Retheme Orbs of Fire

Party orb should be a new unique 8-)
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Slime Squisher

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Post Thursday, 9th June 2016, 21:51

Re: Suggestion: Reskin and Retheme Orbs of Fire

green wrote:
Tiktacy wrote:I think OoF would look way cooler with a tint of green, it would go good with the purple background of zot too.


I think a new Mutagenic Orb would be cool. In the same terms of power than OoF, and spawn in Zot. Make OoF lose Malmutate and that new orb gets the ability. After all, most of midgame we are trying to find sources to beat a single enemy and more monsters in the game make it funnier.


Why bother with a new monster? Just give Malmutate to Killer Klowns, it fits them very nicely thematically. Also their continual blinking would make it less simple to use summoned chaff to block the Malmutate.

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Ziggurat Zagger

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Post Friday, 10th June 2016, 00:17

Re: Suggestion: Reskin and Retheme Orbs of Fire

just what zot needs, more reasons to skip levels

Temple Termagant

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Post Friday, 10th June 2016, 19:42

Re: Suggestion: Reskin and Retheme Orbs of Fire

ion_frigate wrote:
green wrote:
Tiktacy wrote:I think OoF would look way cooler with a tint of green, it would go good with the purple background of zot too.


I think a new Mutagenic Orb would be cool. In the same terms of power than OoF, and spawn in Zot. Make OoF lose Malmutate and that new orb gets the ability. After all, most of midgame we are trying to find sources to beat a single enemy and more monsters in the game make it funnier.


Why bother with a new monster? Just give Malmutate to Killer Klowns, it fits them very nicely thematically. Also their continual blinking would make it less simple to use summoned chaff to block the Malmutate.


I do like the idea of giving Malmutate to Killer Klowns instead. It would tie them in with Mnoleg, and then you could have them show up in her level in Pan.

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