Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Lair Larrikin
Posts: 29
Joined: Thursday, 13th March 2014, 16:44
MainiacJoe wrote:Knowing the chance to hex a target with spell or wand is useful tactical information, and also gives feedback on the effectiveness of skill training. These benefits also apply to hexing needles. This information is not shown (in 0.18.1 at least) but it should be.
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
xbon wrote:meta information like this is on learndb, not in game and it is spoilery.
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
xbon wrote:meta information like this is on learndb, not in game since that'd be spoilery.
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Tomb Titivator
Posts: 911
Joined: Thursday, 17th December 2015, 02:36
Sandman25 wrote:xbon wrote: information like this is on learndb, not in game and it sucks
FTFY
Tartarus Sorceror
Posts: 1891
Joined: Monday, 1st April 2013, 04:41
Location: Toronto, Canada
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
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