Slime Squisher
Posts: 354
Joined: Thursday, 14th April 2011, 17:28
Qazlal Tweaks
Instead, I'm taking duvessa's advice and formally proposing a couple Qazlal changes based on some of those abilities:
duvessa wrote:...it'd make Qazlal less awful.
Qazlal God Abilities
Piety(......): Cloud Immunity - No change
Piety(*.....): Storm Shield - No change
Piety(**....): Upheaval - No change
Piety(***...):
- Old: Elemental Force (active, MP/piety) - Turn elemental clouds around you in Elementals
+ New: Force of Nature (active, MP/moderate piety/food) - You can instantly teleport to an elemental cloud. This consumes the cloud. You also passively leave an elemental cloud behind whenever you blink/tele. (Blink Range, in tiles = Piety Level)
Piety(****..): Elemental Adaptation (passive) - No change
Piety(*****.): Disaster Area (active, MP/piety) - No change
Piety(******):
+ New Elemental Avatar (passive) - As a one-time ability, Qazlal will brand your attacks with a random element for as long as you worship Qazlal. This brand applies to unarmed attacks, and stacks with weapon brands.
- Elemental Avatar, Option 1 - You choose the element you want, your attacks are always branded with the chosen element: (flaming, freezing, electrocution, crushing/vorpal/piercing/etc)
- Elemental Avatar, Option 2 - Your element is random and ever-changing, each time you attack you randomly get a different element
I would like to punch things with electric fists please.
Busy dying horrible deaths from chugging too many pots of Mutation.
- For this message the author infinitevox has received thanks: 4
- andreas, dracos369, PowerOfKaishin, Tiktacy