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Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
Randart weapons with resistances and evocable abilities
and
Which is great, because now I have rElec and evocable blink, and great rF. But it's also silly: I'm never going to use these weapons. I'm just gonna carry them around the dungeon and switch to them if I need to close with an electric eel or dragon, or if I'm getting beat on and need to blink away. It feels kinda wrong to carry weapons around if I'm not going to use them as, y'know, weapons.
Would the game balance issues of not having "non-weapon" properties (resistances, +Blink, -Hunger) on weapons be tractable? Am I just being a whiner?