Crypt Cleanser
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Joined: Saturday, 12th December 2015, 23:54
Remove or improve demonic guardian
- For this message the author Hellmonk has received thanks: 8
- and into, crate, dowan, duvessa, Hands, nago, pumpyscump, WingedEspeon
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Crypt Cleanser
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Halls Hopper
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Crypt Cleanser
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pumpyscump wrote:The manner in which allied creatures turn on the player at the slightest provocation is a little extreme in general, Demonspawn or no.
Combat is combat and friendly fire happens sometimes, especially where projectiles and explosions are concerned. It would make more sense for allies tu turn neutral and run for their lives. They should only take up the quest for your internal organs if you hit them while they're fleeing.
Slime Squisher
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Dungeon Master
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adozu wrote:i find it especially irritating when a zombie i just made turns hostile on me because, i dunno, i step on its toe or something.
it's a mindless zombie, what does it care if i hurt it or not? like, they are fine being ordered to death vs cerebov but woe me if i hit them with a stone.
i think it would make sense if the possibility of allies turning hostile from friendly fire was based on said ally intelligence.
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