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Annotate 'Pikel' when slaves are seen?

PostPosted: Monday, 7th March 2016, 17:06
by milo
In the case where Pikel's slaves are spotted, but he isn't, still annotate the level with 'Pikel' (on the ctrl-o screen).

His slaves are different from generic humans, and there aren't any other slaves in the game, are there?

Re: Annotate 'Pikel' when slaves are seen?

PostPosted: Monday, 7th March 2016, 18:58
by dpeg
It's a reasonable suggestion. On the other hand, this goes into diminishing returns (more work for smaller interface gains), because you can annotate yourself.

I am sure a patch would be accepted.

Re: Annotate 'Pikel' when slaves are seen?

PostPosted: Monday, 7th March 2016, 19:48
by MainiacJoe
Can a shapeshifter spawn on the floors Pikel can spawn on? If so, then there's a potential for a case of mistaken annotation. Shapeshifters are why we should't do a similar patch to annotate Kirke when you see a hog. Though in practice, in both cases the human player knows what's up when slaves or hogs appear.

Re: Annotate 'Pikel' when slaves are seen?

PostPosted: Monday, 7th March 2016, 19:53
by duvessa
A shapeshifter cannot turn into a slave.

Re: Annotate 'Pikel' when slaves are seen?

PostPosted: Monday, 7th March 2016, 20:59
by HardboiledGargoyle
Even if you enslave a human-shaped shifter? :P

Re: Annotate 'Pikel' when slaves are seen?

PostPosted: Tuesday, 8th March 2016, 12:30
by milo
dpeg wrote:you can annotate yourself

How?


dpeg wrote:I am sure a patch would be accepted.

Would if I could.

Re: Annotate 'Pikel' when slaves are seen?

PostPosted: Tuesday, 8th March 2016, 12:56
by Kate
milo wrote:
dpeg wrote:you can annotate yourself

How?

"!" annotates the current level (it can also be used to annotate the level on the other end of the stairs you're standing on, or the level you're currently viewing on the X map).