Vestibule Violator
Posts: 1591
Joined: Saturday, 3rd August 2013, 18:59
Death Cobs --> Torpor Corn???
- Code:
Replace death cobs' hungering attack with AF_DRAIN_SPEED
On such a fast monster, AF_HUNGER tended to only allow for a fairly limited
response, since actually staying in combat and eating to counteract it was
pretty ineffective.
AF_DRAIN_SPEED keeps some of the intended behaviour of the hungering effect
(giving the player less turns in combat, due to plain slowness rather than
having to spend some turns eating), and should still be a relatively dangerous
effect in Zot.
If I am understanding this correctly, death cobs hungering effect is being replaced with a slowing effect? This sounds to me like it would be going backwords, turning death cobs back into popcorn instead of a force to be reckoned with.
Starvation also stopped the player from casting spells, which is one of the things I found most dangerous about them. Perhaps they could also get anti-magic branded attacks? Otherwise they are basically just torpor snails that faceroll into your great mace. I mean, they wouldn't exactly be harmless, but just giving them the "slowing" mechanic would be extremely dull compared to what they were before in my opinion.
If I am misunderstand any of these changes, feel free to correct me and I will adjust my response accordingly.
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