Swamp Slogger
Posts: 176
Joined: Wednesday, 11th September 2013, 04:59
FR: autoexplore HP/MP limit
If HP/MP would be below limit while autoexplore key is hit, autoexplore would rest until limit is reached and then autoexplore (if resting is not interrupted).
Default could be 0 (=current behavior).
Characters that cannot regenerate HP/MP (mostly DDs) would ignore this.
edit: Nevermind, looks like this can be already achieved with
rest_wait_percent = 100
When resting, if your HP or MP is below this percentage of being full,
it will stop resting when this percent of maximum HP or MP is refilled.
Resting after this point will still rest up to 100%.
explore_auto_rest = true
If true, auto-explore waits until your HP and MP are both at
rest_wait_percent before moving.