Snake Sneak
Posts: 106
Joined: Sunday, 1st January 2012, 01:28
Concise skill progression table in morgue file
Here's one possible way to show it:
- Code:
Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
----------------+---------------------------------------------------------------------------------
Unarmed Combat | 1 2 3 4 5 7 8 9 10 11 12 13 14 15 16 17 24
Bows | 6 7 8 9 11 12 13 14 15 16 17 19 20 21 22 23 24 25
Fighting | 2 3 5 7 8 9 10 11 12 13 14 15 16 17 18 19 20 27
Armour | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 20
Dodging | 2 4 5 8 9 10 11 12 13 14 20
Invocations | 1 2 4 6 7 8 9
Translocations | 5 6 7 8 9 12 13 14 15 18 20
Spellcasting | 1 3 4 5 6 7 8 9 12
Evocations | 2 6 7 18
Charms | 2 4 13
Summonings | 2 3
Poison Magic | 1 4
Transmutations | 11
Air Magic | 4
Necromancy | 13
Earth Magic | 2
Hopefully this is self explanatory, but each column is the XL and each value is the skill level reached during that XL. If multiple levels were reached, the highest is printed. For example, Bows gained two levels (9 -> 11) while the player was at XL 8. (I created this table using a script, if anyone is interested.)