Slime Squisher
Posts: 354
Joined: Thursday, 14th April 2011, 17:28
Species Proposal: Changeling
Changelings are creations of Xom, a toy that entertained the god for a while, then were cast aside and forgotten. They exist in a constantly changing state.
Species Attributes:
HP: +10%
MP: +10%
Base Stats: Str 7, Int 7, Dex 7
Stat Increase: 1 Str/Int/Dex every 4 levels
Exp Gain: -1
Suggested Classes: Artificer, Wanderer
Traits:
Evolution 1: Xom found this hilarious, Jivya not as much... (I personally think this would be cool if it had access to any mutation in the game)
Gourmand: Changelings can eat anything
Sustained Attributes: Despite their constantly changing body, a Changelings core remains impervious
Aptitudes:
- Code:
APT(SP_CHANGELING, SK_FIGHTING, -1),
APT(SP_CHANGELING, SK_SHORT_BLADES, -1),
APT(SP_CHANGELING, SK_LONG_BLADES, -1),
APT(SP_CHANGELING, SK_AXES, -1),
APT(SP_CHANGELING, SK_MACES_FLAILS, -1),
APT(SP_CHANGELING, SK_POLEARMS, -1),
APT(SP_CHANGELING, SK_STAVES, -1),
APT(SP_CHANGELING, SK_SLINGS, -1),
APT(SP_CHANGELING, SK_BOWS, -1),
APT(SP_CHANGELING, SK_CROSSBOWS, -1),
APT(SP_CHANGELING, SK_THROWING, -1),
APT(SP_CHANGELING, SK_ARMOUR, -1),
APT(SP_CHANGELING, SK_DODGING, -1),
APT(SP_CHANGELING, SK_STEALTH, -1),
APT(SP_CHANGELING, SK_STABBING, UNUSABLE_SKILL),
APT(SP_CHANGELING, SK_SHIELDS, -1),
APT(SP_CHANGELING, SK_TRAPS, UNUSABLE_SKILL),
APT(SP_CHANGELING, SK_UNARMED_COMBAT, -1),
APT(SP_CHANGELING, SK_SPELLCASTING, -1),
APT(SP_CHANGELING, SK_CONJURATIONS, -1),
APT(SP_CHANGELING, SK_HEXES, -1),
APT(SP_CHANGELING, SK_CHARMS, -1),
APT(SP_CHANGELING, SK_SUMMONINGS, -1),
APT(SP_CHANGELING, SK_NECROMANCY, -1),
APT(SP_CHANGELING, SK_TRANSLOCATIONS, -1),
APT(SP_CHANGELING, SK_TRANSMUTATIONS, -1),
APT(SP_CHANGELING, SK_FIRE_MAGIC, -1),
APT(SP_CHANGELING, SK_ICE_MAGIC, -1),
APT(SP_CHANGELING, SK_AIR_MAGIC, -1),
APT(SP_CHANGELING, SK_EARTH_MAGIC, -1),
APT(SP_CHANGELING, SK_POISON_MAGIC, -1),
APT(SP_CHANGELING, SK_INVOCATIONS, 1),
APT(SP_CHANGELING, SK_EVOCATIONS, 1),
Summary:
The entire purpose of this species is something fun that, much like Ds, gives you something different every time. I don't think this steps on the design space of Ds in that a Ds' muts are permanent, where a Changeling would exist in a constant state of flux.
Busy dying horrible deaths from chugging too many pots of Mutation.